This way you can combine remote bus gates and remote walking gates all on one terminal front! Be sure to share a screenshot of your layout with us! One building idea from our side: You can put these walking gates just a little further than you'd usually place a terminal gate and add remote bus pickups. You can use Sidewalk, Crosswalks, and any modded material that is set up for usage in the secure area (check the Workshop and take a look at the flooring mods). Once switched just connect the gate's "terminal side" to a door in the terminal. You'll get different requirements for both and the game only displays the problems for the current mode. To switch the mode just click the gate and select the "Switch Mode" button. This is now possible! Remote gates can now be switched between the bus mode (having a road in front of them) and walking mode (having a sidewalk in front of them). Sometimes you may want your terminal to be small and have several gates in front of it - all reachable by walking from the terminal to the gate - just like the low cost airlines often do! Very Actively Developed - Regular updates! Developers that listen & who are very actively involved in the community on a daily basis.15+ Airlines & liveries 15+ Aircraft, turboprop to turbine.Play your way! Multiple concourses, or a single large concourse? It's your choice!.Two Gameplay Modes: Sandbox (unlimited funds) and Career (challenge yourself).Research & Advancement: Technology, transport, accounting tools, land expansion, etc.Details: Security, Check-In, Boarding, Food, down to first class & coach queues.Infrastructure: Fuel & baggage, public address systems, flight info displays, etc.Systems-Based Gameplay: Everything has purpose. You will construct an airport from the ground up, hire your staff, choose airlines to work with, customize flight schedules, build out your infrastructure - baggage conveyer systems & luggage services, roads, fuel pipelines, runway upgrades, navigation aids, hangars and service vehicles, etc - and much more. (Fixed) The Passenger Satisfaction tooltip currently does not translate the names of needs, instead representing them as their variable names.SimAirport is a modern tycoon-style simulation & management game where you design, build, and manage an airport.The departing passenger wants to leave the airport. The arriving passenger wants to leave the airport. Having a passenger be near a Flight Information Display.Not having Flight Information Displays near the passenger.The need to see information about flights on a Flight Information Display. Visiting a cafe or Food Vending Machine.The passenger expects a fast and easy departure. Having objects that improve the environment such as decorations and plants around the passenger.Not having objects around the passenger that improve environment (E.g.The passenger needs an aesthetically pleasing environment. Decreases over time, as long as none of the Increased By conditions are met. The passenger expects a clean and tidy airport.
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